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37 total results found

Eldbolds

Welcome to our world of Eldbolds.

Game Relevant

World

Everything you could want to know about our World.

Playable Settings

All our pitches, previous and running games.

Homebrew Rules

Nature

History

Fractions

Kingdoms

World

The Kingdoms of Eldbolds

Current Games

Playable Settings

Running Games with progress and character list (PCs and relevant NPCs)

Past Games

Playable Settings

Finished Games with Full Story, Outcome and Characters (PCs and relevant NPCs)

Locations

World

Planes

World

Magical Beasts

Nature

Animals

Nature

Plants

Nature

Notable Figures

History

(Might Include Player Characters)

Legends & Myths

History

Magic

History

New Items

Homebrew Rules

New Weapons

Homebrew Rules

Nobility Houses

Fractions

Churches

Fractions

Monsters

Homebrew Rules

Khiz Empire

World Kingdoms

Place Geography Climate Resources Architecture People Inhabitant & Social Structure Politics Religion Education Industries Culture Food Fashion Technology Arts

Azinbhat

World Kingdoms

Place Geography Azinbhat is one of the two kingdoms on the main continent. On the east and west coast, there's the Ocean and the rest of its borders are shared with the Khiz Empire . The border in the Northwest to Khiz is a Mountain range. Near the capital in ...

Derad

World Kingdoms

Place Geography Derad is an Island Kingdom in the east of the world. It spreads over 4 Islands. the main island is relatively flat, with only one big mountain formation in the northwest. The remaining Islands are flat with big coastlines. Climate Resources Arc...

Khiz Empire

World Kingdoms

Place Geography Climate Resources Architecture Tranport & Infrastructure People Inhabitant & Social Structure Politics The Royals of Khiz are the greediest of all, always wanting to have more power and influence in the world. That's part of why they have one o...

Naledzig

World Kingdoms

Place Geography Climate Resources Architecture Tranport & Infrastructure People Inhabitant & Social Structure Politics The land of outcasts has only one rule: Only the strong survive. Since you can't get away from the Island easily (except you decide to team u...

Vorde

World Kingdoms

Place Geography Vorde is consisting of two islands in the middle of the world. Most of the islands is a steppe with very few water sources. Since it's island based, it has no shared borders, but the closest kingdom nearby is Azinbhat . Climate Due to the clima...

Thvetha

World Kingdoms

Place Geography Climate Resources Architecture Transport & Infrastructure People Inhabitant & Social Structure Politics The few people that survive in the tribes of Thvetha don't have any politics in mind. The tribes are purely motivated out of religion and do...

Silowia

World Kingdoms

Place Geography The Northern kingdom is filled with mountain chains and fjords that grant great transport routes and strategic value. Climate Resources Architecture Tranport & Infrastructure People Inhabitant & Social Structure Politics The King of Silowia wou...

Timeline

History

Alchemal Crossbow

Homebrew Rules New Weapons

Info Type Weapon Rarity uncommon Traits Piercing, 80 ft range Simple Ranged, Critical: 19-20/x2 Size Damage Cost weight Tiny ** ** ** Small 1d6 65 gp 2 lb Medium 1d8 65 gp 4 lb Large 1d10 130 gp 8 lb Huge ** ** ** Description ...

Circle of Planes

World Planes

Legend Inner Planes S Shadowfell M Material Plane F Feywild Outer Planes K D C O N I L A

Wood Nymph

Homebrew Rules Monsters

General Info Size/Type Medium Fey Hit Dice 4d6+4 (21 hp) Init +3 Speed 30 ft. (6 squares) AC 17 (+3 DEx, +4 deflection), touch 17, flat-footed 14 Base Attack/Grapple +3/+3 Attack unarmed strike +6 melee (1d3) Full Attack unarmed strike +6...

Lasowik

Homebrew Rules Monsters

General Info Size/Type Medium Fey (plant) Hit Dice 20d8 + 40 Init +5 ( Speed 40 ft. (8 squares) AC 23 (+3 Dex, +6 Natural Armor, +4 Deflection), Touch 17, Flat-footed 20 Base Attack/Grapple +15 / +19 Attack Quarterstaff +22 melee (1d6+6/1d6...